Find and remove loop in linked list code in cpp linux

//Remove Loop in a linked list1.
//Find the loop and pass the loop node to removeLoop function.
//assign pointer ptr1=start.
//start infinite loop.
//assign pointer ptr2=loopnode.
//in loop traverse till ptr2->next!=loopnode && ptr2->next!=ptr1
//loop is found when ptr2->next=ptr1 ; break the loop
//else increment ptr1//most important
#include<stdio.h>
#include<malloc.h>
struct node
{
int data;
struct node *next;
};
struct node *start=NULL;
//Inserting at start
void insert(struct node** ref,int d)
{
struct node *newnode=(struct node*)malloc(sizeof(struct node));
newnode->data=d;
newnode->next=(*ref);
*ref=newnode;//mind it
}
//displaying
void display(struct node *ref)
{
struct node *ptr=ref;
while(ptr!=NULL)
{
printf("%d\t",ptr->data);
ptr=ptr->next;
}
printf("\n");
}
//Detecting Loop
void loopDetect()
{
struct node* slow=start;
struct node* fast=start;
while(start->next !=NULL)
{
slow=slow->next;
fast=fast->next->next;
if(slow==fast)
{
printf("LoopDetected\n");
removeLoop(slow);
break;//else infinite time LoopDetected gets printed
}
}
}
void removeLoop(struct node *loopnode)
{
printf("\nRemoveLoop Called.\n");
struct node *ptr1;
struct node *ptr2;
ptr1=start;
while(1)
{
ptr2=loopnode;
while(ptr2->next != loopnode && ptr2->next!=ptr1)
{
ptr2=ptr2->next;
}
if(ptr2->next==ptr1)//mind the next
break;
else
ptr1=ptr1->next;
}
ptr2->next=NULL;
}
int main()
{
insert(&start,10);
insert(&start,20);
insert(&start,30);
insert(&start,40);
insert(&start,50);
display(start);
//create a loop
start->next->next->next->next=start->next;
//display(start);//infinite loop means loop created.
loopDetect();
display(start);//No infinite loop means No loop now.

return 0;
}
/*
50 40 30 20 10
LoopDetected
50 40 30 20
*/
--------------------------
//Remove Loop in a linked list1.

//Find the loop and pass the loop node to removeLoop function.
//assign pointer ptr1=start.
//start infinite loop.
//assign pointer ptr2=loopnode.
//in loop traverse till ptr2->next!=loopnode && ptr2->next!=ptr1
//loop is found when ptr2->next=ptr1 ; break the loop
//else increment ptr1//most important
#include<stdio.h>
#include<malloc.h>
struct node
{
int data;
struct node *next;
};
struct node *start=NULL;
//Inserting at start
void insert(struct node** ref,int d)
{
struct node *newnode=(struct node*)malloc(sizeof(struct node));
newnode->data=d;
newnode->next=(*ref);
*ref=newnode;//mind it
}
//displaying
void display(struct node *ref)
{
struct node *ptr=ref;
while(ptr!=NULL)
{
printf("%d\t",ptr->data);
ptr=ptr->next;
}
printf("\n");
}
//Detecting Loop
void loopDetect()
{
struct node* slow=start;
struct node* fast=start;
while(start->next !=NULL)
{
slow=slow->next;
fast=fast->next->next;
if(slow==fast)
{
printf("LoopDetected\n");
removeLoop(slow);
break;//else infinite time LoopDetected gets printed
}
}
}
void removeLoop(struct node *loopnode)
{
printf("\nRemoveLoop Called.\n");
struct node *ptr1;
struct node *ptr2;
ptr1=start;
while(1)
{
ptr2=loopnode;
while(ptr2->next != loopnode && ptr2->next!=ptr1)
{
ptr2=ptr2->next;
}
if(ptr2->next==ptr1)//mind the next
break;
else
ptr1=ptr1->next;
}
ptr2->next=NULL;
}
int main()
{
insert(&start,10);
insert(&start,20);
insert(&start,30);
insert(&start,40);
insert(&start,50);
display(start);
//create a loop
start->next->next->next->next=start->next;
//display(start);//infinite loop means loop created.
loopDetect();
display(start);//No infinite loop means No loop now.

return 0;
}
/*
50 40 30 20 10
LoopDetected
50 40 30 20
*/

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